Showing posts with label school. Show all posts
Showing posts with label school. Show all posts

Tuesday, September 1, 2009

Windstorm of Activity

Wow, am I busy. School started last week, so I've got classes. I've also been working almost 30-hour weeks lately. I'm putting an end to that after this week, though--aiming for around 20. Then there's that blasted thesis that I don't really have time for anymore, and somehow I've got to work in time for game design for the Rio Grande competition! I wanted to submit two different games, but it's going to be hard enough to round out Itsy Bitsy Spiders for competition. Back to work...

Thursday, July 30, 2009

Reset Button Pushed

So last week I officially registered for my first semester of classes toward my new life as a graphic designer. In addition to being a more attractive professional field for me than history, graphic design will also dovetail nicely with my interests of game design and music.

Who knows? With an extensive background in history, and soon in graphic design (I'll be working on learning some programming languages, too) I could be an attractive candidate for work with a board or video game design company.

In other news, my newest game, titled "Itsy Bitsy Spiders", was a big hit at the game days on Saturday and Wednesday. Counting the initial positive reception a month ago, that's an overwhelming thumbs up from every playtester, with only slight adjustments to the game at each stage. I am putting this game on the fast-track to development. Just a few more tests and, assuming no major changes are needed, I can move on to copyrighting and sending to publishers! As excited as everyone who played it was with IBS's prospects, I am now super pumped.

Strike while the iron is hot!

The only thing really holding me back from devoting even more time to this is my thesis, which is a painfully slow process, especially when I don't here from my advisor for weeks at a time.... Bleh.